This is a research-oriented course for advanced students. Live media, including but not limited to video, audio, and text media that is broadcast and/or shared in real-time, is an emerging form of social media. Live media platforms such as Twitch, Periscope, Meerkat, and Facebook Live are serving as new media places for people to come together, participate in shared experiences, and form communities. In this course, we will explore how live media helps people communicate, work, play, share, and learn.
We will consider contextualizations of live media in education. As such, we will study materials addressng cyberlearning and learning sciences. We will explore methdologies and issues involving conducting ethical studies in educational contexts.
We will address foundations of computer supported collaborative work (CSCW). We will work to understand existing live media practice, explore emerging live media contexts such as online education, and investigate new directions for designing collaborative live experiences.
Students will build innovative projects intended to develop new research contributions. The hallmark of the course is an extended final project sequence typically performed by teams. Bring your passionate interests!
Prerequisites: This advanced course is suitable for students with significant skills in relevant fields, e.g.: human-computer interaction (CSCE 655), graphics (CSCE 641), natural language processing, information retrieval (CSCE 670), cognitive psychology, visualization, digital humanities, ... Undergraduates with the right skills are also occasionally admitted. YOU MUST discuss your qualifications with the professor.
Note: this course is English language reading and writing intensive. It involves intensive critical thinking, through which we synthesize material across disciplines.
T, Th 12:45 - 2:00, Teague 326Professor Andruid Kerne and the The Interface Ecology Lab