In an information-based ideation task, a person's goal is to generate and develop new ideas.
This requires finding and collecting elements of relevant information, developing understanding of the found elements, and seeing new relationships.
The task context may be academic, such as paper writing or thesis formulation, industrial, such as inventing a new product or service, or personal, such as designing a career.
An information-based ideation task is a
divergent thinking task, which involves developing multiple answers to an
open-ended question.
Information-based ideation tasks involve information seeking and exploratory search, which are characterized by learning and discovery,
but more particularly
focus the human desire to be creative.
We develop and invoke mixed evaluation methods, connecting quantitative and qualitative data and analysis.
Our quantitative work is based in
information-based ideation metrics, which are used to assess the creative products that people make using
particular creativity support environments, while engaged in particular information-based ideation tasks.
The metrics include variety, novelty, fluency, relevance, visual presentation, exposition, and emergence..
Our qualitative work is based in grounded theory, a processes of continuous comparison, in which participants' perspectives are
iteratively elicited, characterized, categorized (coded), connected, and verified.
publications
Webb, A.M., Linder, R., Kerne, A., Lupfer, N., Qu, Y., Poffenberger, B., and Revia, C.,
Promoting Reflection and Interpretation in Education: Curating Rich Bookmarks as Information Composition,
Proc. Creativity and Cognition 2013, Sydney, Australia, June 2013.
Linder, R., Webb, A.M., and Kerne, A.,
Searching to Measure the Novelty of Collected Ideas,
CHI 2013 Evaluation Methods for Creativity Support Environments Workshop, Paris, France, May 2013.
Kerne, A., Smith, S.M., Koh, E., Choi, H., Graeber, R.,
An Experimental Method for Measuring the Emergence of New Ideas in Information Discovery,
International Journal of Human-Computer Interaction (IJHCI),
24 (5) July 2008, 460-477.
Kerne, A., Koh, E., Smith, S.M., Choi, H., Graeber, R., Webb., A.,
Promoting Emergence in Information Discovery by Representing Collections with Composition,
Proc ACM Creativity & Cognition,
Washington DC, June 2007, 117-126.

Kerne, A., Smith, S.M., Choi, H., Graeber, R., Caruso, D.,
Evaluating Navigational Surrogate Formats with Divergent Browsing Tasks,
Proc ACM CHI 2005.
Ward, T.B., Smith, S.M., Finke, R.A. (1999)
Creative
Cognition, in
Handbook of creativity, Sternberg, R.J., ed,
Cambridge, U.K. : Cambridge University Press.
Smith, S.M., Ward, T.B., Finke, R.A. (1995)
Principles, Paradoxes, and Prospects for the Future of Creative Cognition,
in
Smith, S.M., Ward, T.B., Finke, R.A., The Creative Cognition Approach, Cambridge: MIT Press, 327-335.
Jansson, D.G., Smith, S.M., (1991)
Design Fixation,
Design Studies, 12:1, 3-11.