readings
Interaction with Information
Daniel M. Russell, Mark J. Stekif, Peter Pirlolli, Stuart K. Card,
The cost structure of sensemaking.
Proc. CHI 1993, 269-273. FIRST 5 PAGES ONLY.
Graphic Space
Allen Hurlburt,
The grid, NY: Van Nostrand Reinhold, 1978, 9-26, 69-79.
Color
Stone, T.L., Adams, S., Morioka, N., Color Design Workbook, Rockport, Beverly, Mass., 2006,
8-15 (What is Color?), 16-23 (Color Theory)).
Information-Based Ideation + Free-form Curation
Kerne, A., Smith, S.M., Webb, A., Linder, Lupfer, N., Qu, Y., R., Moeller, J., Damaraju, S.,
Using Metrics of Curation to Evaluate Information-Based Ideation,
ACM Transactions on Computer-Human Interaction (ToCHI), 21(3), June 2014, 48 pages.
Qualitative Data: Gathering and Analysis (Coding)
Charmaz, Kathy. Constructing Grounded Theory,
flowchart, C2, C3, London: Sage.
Weiss, Robert S. Learning from Strangers: The Art and Method of Qualitative Interview Studies,
C6 Analysis of Data, Simon and Schuster. 1995.
Example Qualitative Analysis Coding Write-ups
Web Programming in JavaScript [Static Lexical Scoping, Event Dispatching, Asynchronous I/O, DOM]
Quantitative Data: Gathering and Analysis
Lazar, J., Feng, J. H., Hocheiser, H. Research Methods in Human-Computer Interaction, Wiley:
4. Statistical Analysis (p69–96)
Location and Interaction
Steve Benford, Andy Crabtree, Martin Flintham, Adam Drozd, Rob Anastasi, Mark Paxton, Nick Tandavanitj, Matt Adams, Ju Row-Farr,
Can you see me now?, ACM Trans. on Computer-Human Interaction 13, 1 (2006), 100-133.
Information Visualization I
Michael Bostock, Vadim Ogievetsky, and Jeffrey Heer.
D3 Data-Driven Documents,
IEEE Transactions on Visualization and Computer Graphics 17, 12 (December 2011), 2301-2309.
Michael Bostock, Vadim Ogievetsky, and Jeffrey Heer.
D3.js web.
More Data Gathering Methods
Hilary Hutchinson, Wendy Mackay, Bo Westerlund, Benjamin B. Bederson, Allison Druin, Catherine Plaisant, Michel Beaudouin-Lafon, Stephane Conversy, Helen Evans, Heiko Hansen, Nicolas Roussel, and Bjorn Eiderbieck.
Technology probes: inspiring design for and with families,
Proc CHI 2003.
Context-Aware Interaction
Augmented / Virtual Reality
Future of Work
Embodied Interaction
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