is an interactive installation situated in a faux living room, with overstuffed chair and game console.
The game, built with the Torque game engine, looks like a first-person shooter.
The player is left to ironicially figure out that, unlike the characters, they have no guns.
Stenner, J., Kerne, A., Williams, Y.,
Playas: Homeland Mirage,
Proc ACM Multimedia 2005, 1057-1058.